You don't need to move mods at all for the batch file method! You can simply use STEAMMOD=ID in the. bat being the file type), create a shortcut, and boom. txt file either in corruption or GameData, type in swfoc MODPATH=Mods\ for FOC and sweaw MODPATH=Mods\ for EAW, replacing with whatever mod you're trying to launch. Just move the mod you want from there into the Mods folder). Create a folder called Mods (in GameData for EAW, in corruption for FOC), and move mod files inside the Mods folder (if you want to launch a Steam mod like this, go to C:\Program Files (x86)\Steam\steamapps\workshop\content\32470 for EAW/FOC workshop files. Assuming Steam is downloaded in the standard directory, go to C:\Program Files (x86)\Steam\steamapps\common\Star Wars Empire at War, go to GameData for EAW mods, and corruption for FOC mods. This one is for non-Steam mods (works with Steam mods too, just need to move some files). Shortcut method (mainly for non-Steam mods, but also works for Steam mods) - Using. Keep in mind, this doesn't work for everyone and tends to not work. In-game mod launcher - Open FOC, go to Options, click Mods, and click the mod you want to load. Set Launch Options - Get the ID of the mod (in the mod's URL, there should be numbers like 1129810972, those numbers are the ID), go to Steam library, right click Empire at War, click Properties, and you should see a launch options text box, in it, type STEAMMOD=.
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